Initial commit: IT Site Survey AI v2 with all features
This commit is contained in:
@@ -0,0 +1,139 @@
|
||||
#Copyright ReportLab Europe Ltd. 2000-2017
|
||||
#see license.txt for license details
|
||||
#history https://hg.reportlab.com/hg-public/reportlab/log/tip/src/reportlab/pdfgen/pathobject.py
|
||||
__version__='3.3.0'
|
||||
__doc__="""
|
||||
PDFPathObject is an efficient way to draw paths on a Canvas. Do not
|
||||
instantiate directly, obtain one from the Canvas instead.
|
||||
|
||||
Progress Reports:
|
||||
8.83, 2000-01-13, gmcm: created from pdfgen.py
|
||||
|
||||
"""
|
||||
|
||||
from reportlab.pdfgen import pdfgeom
|
||||
from reportlab.lib.rl_accel import fp_str
|
||||
|
||||
|
||||
class PDFPathObject:
|
||||
"""Represents a graphic path. There are certain 'modes' to PDF
|
||||
drawing, and making a separate object to expose Path operations
|
||||
ensures they are completed with no run-time overhead. Ask
|
||||
the Canvas for a PDFPath with getNewPathObject(); moveto/lineto/
|
||||
curveto wherever you want; add whole shapes; and then add it back
|
||||
into the canvas with one of the relevant operators.
|
||||
|
||||
Path objects are probably not long, so we pack onto one line
|
||||
|
||||
the code argument allows a canvas to get the operations appended directly so
|
||||
avoiding the final getCode
|
||||
"""
|
||||
def __init__(self,code=None):
|
||||
self._code = (code,[])[code is None]
|
||||
self._code_append = self._init_code_append
|
||||
|
||||
def _init_code_append(self,c):
|
||||
assert c.endswith(' m') or c.endswith(' re'), 'path must start with a moveto or rect'
|
||||
code_append = self._code.append
|
||||
code_append('n')
|
||||
code_append(c)
|
||||
self._code_append = code_append
|
||||
|
||||
def getCode(self):
|
||||
"pack onto one line; used internally"
|
||||
return ' '.join(self._code)
|
||||
|
||||
def moveTo(self, x, y):
|
||||
self._code_append('%s m' % fp_str(x,y))
|
||||
|
||||
def lineTo(self, x, y):
|
||||
self._code_append('%s l' % fp_str(x,y))
|
||||
|
||||
def curveTo(self, x1, y1, x2, y2, x3, y3):
|
||||
self._code_append('%s c' % fp_str(x1, y1, x2, y2, x3, y3))
|
||||
|
||||
def arc(self, x1,y1, x2,y2, startAng=0, extent=90):
|
||||
"""Contributed to piddlePDF by Robert Kern, 28/7/99.
|
||||
Draw a partial ellipse inscribed within the rectangle x1,y1,x2,y2,
|
||||
starting at startAng degrees and covering extent degrees. Angles
|
||||
start with 0 to the right (+x) and increase counter-clockwise.
|
||||
These should have x1<x2 and y1<y2.
|
||||
|
||||
The algorithm is an elliptical generalization of the formulae in
|
||||
Jim Fitzsimmon's TeX tutorial <URL: http://www.tinaja.com/bezarc1.pdf>."""
|
||||
|
||||
self._curves(pdfgeom.bezierArc(x1,y1, x2,y2, startAng, extent))
|
||||
|
||||
def arcTo(self, x1,y1, x2,y2, startAng=0, extent=90):
|
||||
"""Like arc, but draws a line from the current point to
|
||||
the start if the start is not the current point."""
|
||||
self._curves(pdfgeom.bezierArc(x1,y1, x2,y2, startAng, extent),'lineTo')
|
||||
|
||||
def rect(self, x, y, width, height):
|
||||
"""Adds a rectangle to the path"""
|
||||
self._code_append('%s re' % fp_str((x, y, width, height)))
|
||||
|
||||
def ellipse(self, x, y, width, height):
|
||||
"""adds an ellipse to the path"""
|
||||
self._curves(pdfgeom.bezierArc(x, y, x + width,y + height, 0, 360))
|
||||
|
||||
def _curves(self,curves,initial='moveTo'):
|
||||
getattr(self,initial)(*curves[0][:2])
|
||||
for curve in curves:
|
||||
self.curveTo(*curve[2:])
|
||||
|
||||
def circle(self, x_cen, y_cen, r):
|
||||
"""adds a circle to the path"""
|
||||
x1 = x_cen - r
|
||||
y1 = y_cen - r
|
||||
width = height = 2*r
|
||||
self.ellipse(x1, y1, width, height)
|
||||
|
||||
def roundRect(self, x, y, width, height, radius):
|
||||
"""Draws a rectangle with rounded corners. The corners are
|
||||
approximately quadrants of a circle, with the given radius."""
|
||||
#use a precomputed set of factors for the bezier approximation
|
||||
#to a circle. There are six relevant points on the x axis and y axis.
|
||||
#sketch them and it should all make sense!
|
||||
m = 0.4472 #radius multiplier
|
||||
xhi = x,x+width
|
||||
xlo, xhi = min(xhi), max(xhi)
|
||||
yhi = y,y+height
|
||||
ylo, yhi = min(yhi), max(yhi)
|
||||
if isinstance(radius,(list,tuple)):
|
||||
r = [max(0,r) for r in radius]
|
||||
if len(r)<4: r += (4-len(r))*[0]
|
||||
self.moveTo(xlo + r[2], ylo) #start at bottom left
|
||||
self.lineTo(xhi - r[3], ylo) #bottom row
|
||||
if r[3]>0:
|
||||
t = m*r[3]
|
||||
self.curveTo(xhi - t, ylo, xhi, ylo + t, xhi, ylo + r[3]) #bottom right
|
||||
self.lineTo(xhi, yhi - r[1]) #right edge
|
||||
if r[1]>0:
|
||||
t = m*r[1]
|
||||
self.curveTo(xhi, yhi - t, xhi - t, yhi, xhi - r[1], yhi) #top right
|
||||
self.lineTo(xlo + r[0], yhi) #top row
|
||||
if r[0]>0:
|
||||
t = m*r[0]
|
||||
self.curveTo(xlo + t, yhi, xlo, yhi - t, xlo, yhi - r[0]) #top left
|
||||
self.lineTo(xlo, ylo + r[2]) #left edge
|
||||
if r[2]>0:
|
||||
t = m*r[2]
|
||||
self.curveTo(xlo, ylo + t, xlo + t, ylo, xlo + r[2], ylo) #bottom left
|
||||
# 4 radii top left top right bittom left bottom right
|
||||
else:
|
||||
t = m * radius
|
||||
self.moveTo(xlo + radius, ylo)
|
||||
self.lineTo(xhi - radius, ylo) #bottom row
|
||||
self.curveTo(xhi - t, ylo, xhi, ylo + t, xhi, ylo + radius) #bottom right
|
||||
self.lineTo(xhi, yhi - radius) #right edge
|
||||
self.curveTo(xhi, yhi - t, xhi - t, yhi, xhi - radius, yhi) #top right
|
||||
self.lineTo(xlo + radius, yhi) #top row
|
||||
self.curveTo(xlo + t, yhi, xlo, yhi - t, xlo, yhi - radius) #top left
|
||||
self.lineTo(xlo, ylo + radius) #left edge
|
||||
self.curveTo(xlo, ylo + t, xlo + t, ylo, xlo + radius, ylo) #bottom left
|
||||
self.close()
|
||||
|
||||
def close(self):
|
||||
"draws a line back to where it started"
|
||||
self._code_append('h')
|
||||
Reference in New Issue
Block a user